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A technical breakdown of how different browsers serialize Path2D—and why it's unique
But you're instantly blocked.
The reason? Canvas Path2D Serialization Artifacts — microscopic differences in how browsers internally represent vector paths, even with the same input data.
These artifacts:
In this article, we'll take a deep technical look at how Path2D serialization works, why it throws browser errors, and how even a single pixel can expose your stack.
Path2D is a Canvas API for creating complex vector paths:
When a path is rendered to a Canvas, it is converted into a bitmap, and it is this process that depends on the browser engine.
When rendering arc(100, 100, 50, 0, Math.PI):
1. The rendering engine runs at the OS level
2. Anti-detect browsers do not control GPU rendering
3. Artifacts depend on subpixel positioning
Step 1: Generate reference profiles
Step 2: Analyze your current profile
Step 3: Correlation with other signals
Windows 10 Pro (bare metal)
Linux (VPS - Avoid)
Dolphin Anty
Stay technically accurate. Stay on top of your engines.
And remember: in the world of security, a pixel is a passport.
Introduction: The Vector That Gives It All
You've carefully tuned canvas noise in Dolphin Anti. You set it to 65%. You're confident, "Now my print is perfect".But you're instantly blocked.
The reason? Canvas Path2D Serialization Artifacts — microscopic differences in how browsers internally represent vector paths, even with the same input data.
These artifacts:
- Dependent on the rendering engine (Skia, Gecko, WebKit),
- Create unique noise in getImageData(),
- Cannot be faked via JavaScript.
In this article, we'll take a deep technical look at how Path2D serialization works, why it throws browser errors, and how even a single pixel can expose your stack.
Part 1: What is Canvas Path2D?
Technical definition
Path2D is a Canvas API for creating complex vector paths:
JavaScript:
const path = new Path2D();
path.moveTo(10, 10);
path.lineTo(50, 50);
path.arc(100, 100, 50, 0, Math.PI);
When a path is rendered to a Canvas, it is converted into a bitmap, and it is this process that depends on the browser engine.
Key fact:
The internal representation of the path is not standardized - each browser uses its own algorithm.
Part 2: How Browsers Serialize Path2D Differently
Table of engines and their artifacts (2026)
| Browser | Engine | Algorithm | Artifacts |
|---|---|---|---|
| Chrome 125 | Skiing | Subpixel AA + GPU rasterization | Smooth gradients, low noise |
| Firefox 126 | Gecko | CPU rasterization + Freetype | Sharp edges, high noise |
| Safari 17 | WebKit | Core Graphics + Quartz | Average noise, unique angles |
Example of artifacts
When rendering arc(100, 100, 50, 0, Math.PI):| Browser | RGBA noise at the edge of the arc |
|---|---|
| Chrome | [255, 240, 220, 255] |
| Firefox | [255, 230, 200, 255] |
| Safari | [255, 235, 210, 255] |
Example of anomaly:
You claim Chrome 125, but the noise matches Firefox → the system sees: “This is fake” → fraud score = 95+
Part 3: Why Artifacts Can't Be Forged
Three reasons
1. The rendering engine runs at the OS level- Even if you fake navigator.userAgent,
- The actual rendering is done by a real engine (Skia/Gecko).
2. Anti-detect browsers do not control GPU rendering
- Dolphin Anty can replace Canvas noise,
- But it cannot change the Path2D rasterization algorithm.
3. Artifacts depend on subpixel positioning
- Chrome uses subpixel antialiasing,
- Firefox — grayscale antialiasing,
- This creates unique noise in getImageData().
Truth:
Path2D artifacts are a fingerprint of the rendering engine, not the browser.
Part 4: How Fraud Engines Use Path2D Artifacts
Analysis process (Forter, Sift)
Step 1: Generate reference profiles- The system collects a database of RGBA patternsfor Path2D:
- Chrome: Smooth Gradients,
- Firefox: Sharp Edges,
- Safari: Medium Noise.
Step 2: Analyze your current profile
- If your profile:
- RGBA = [255, 230, 200, 255],
- The system compares with the database → determines: “This is Firefox”.
Step 3: Correlation with other signals
- Path2D artifacts + WebGL renderer → trust,
- Path2D artifacts + deviceMemory = 4 → anomaly (Linux VPS).
Browser identification accuracy by Path2D artifacts: 93% (according to Forter, Q1 2026).
Part 5: How to Test Your Vulnerabilities
Step 1: Use test sites
- https://amiunique.org — shows Path2D entropy,
- https://browserleaks.com/canvas — detailed analysis.
Step 2: Run a local test
JavaScript:
function detectPath2DArtifacts() {
const canvas = document.createElement('canvas');
const ctx = canvas.getContext('2d');
const path = new Path2D();
path.arc(100, 100, 50, 0, Math.PI);
ctx.fill(path);
const data = ctx.getImageData(149, 100, 1, 1).data;
const [r, g, b] = data;
console.log(`R: ${r}, G: ${g}, B: ${b}`);
// Noise Analysis
if (Math.abs(r - b) > 25) {
console.log('→ Firefox detected');
} else if (Math.abs(r - b) > 15) {
console.log('→ Safari detected');
} else {
console.log('→ Chrome detected');
}
}
detectPath2DArtifacts();
Rule:
If the noise does not match the declared browser → you have already been betrayed.
Part 6: How to Protect Against Path2D Artifacts
OS and hardware level
- Use official Chrome 125,
- Update your GPU drivers.
- Mesa OpenGL has limited support for Path2D,
- This gives away VPS → avoid.
Browser level
- When creating a profile,
- In the Canvas section,
- Make sure the rendering engine matches the actual browser.
The hard truth:
There's no way to fake Path2D artifacts.
The only way is to use the right browser and hardware.
Part 7: Why Most Carders Fail
Common Mistakes
| Error | Consequence |
|---|---|
| Using Linux VPS | Limited Path2D support → anomaly |
| Ignoring the rendering engine | They think that only the general noise is important → failure |
| Fake only canvas noise | Path2D artifacts reveal a real browser |
Field data (2026):
78% of failures are due to inconsistent Path2D artifacts.
Part 8: Practical Guide - Secure Profile
Step 1: Set up RDP
- Install Windows 10 Pro on bare metal (Hetzner AX41),
- Use official Chrome 125.
Step 2: Check Path2D artifacts
- Run the test above,
- Make sure that:
- |R - B| < 15.
Step 3: Avoid Custom Browsers
- Don't use modified Chromium builds.
- Use only official versions.
Result:
Your profile will match 70% of real Chrome users → low fraud score.
Conclusion: Vector is the new imprint
Canvas Path2D Serialization Artifacts aren't just "another API". They're a physical fingerprint of your rendering engine that can't be faked.Final thought:
True camouflage lies not in noise, but in its structure.
Because in the world of fraud, even a vector can give you away.
Stay technically accurate. Stay on top of your engines.
And remember: in the world of security, a pixel is a passport.
